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types ​

luau
local types = require("@std/path/win32/types")

WARNING

These APIs are still open to future evolution. In new major versions, they may change in backwards incompatible ways.

Summary ​

EntryDescription
PathA structured Windows path.
PathDataThe raw data of a Windows path: an array of components, the path kind, and an optional drive letter.
PathKindDescribes how a Windows path is rooted:
PathlikeAnything that can be used as a Windows path: a string, a Path, or raw PathData.

Types ​

Path ​

A structured Windows path.

luau
type Path = setmetatable<PathData, pathinterface.PathInterface>

PathData ​

The raw data of a Windows path: an array of components, the path kind, and an optional drive letter.

luau
type PathData = {
	parts: { string },
	kind: PathKind,
	drive: string?,
}

PathKind ​

Describes how a Windows path is rooted:

  • "absolute": Drive-rooted path, e.g. C:\foo.

  • "unc": UNC path, e.g. \\server\share.

  • "relative": A path with no drive or UNC root.

luau
type PathKind = "unc" | "absolute" | "relative"

Pathlike ​

Anything that can be used as a Windows path: a string, a Path, or raw PathData.

luau
type Pathlike = string | PathData | Path